Stamina

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.
Sacrifice this Aura: Regenerate enchanted creature.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
uncommon
Set
Mercadian Masques
Price
$0.24
EDHREC rank
#24335
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Stamina card art
Stamina gives a creature haste and, when that creature dies, returns Stamina to your hand — a built-in loop that makes it a renewable resource rather than a one-shot spell. One mana for repeatable haste access is the real story here, and any deck that sacrifices creatures repeatedly gets outsized value from a single copy.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Stamina earns its keep — sacrifice-loop commanders like Shirei, Shizo's Caretaker and Marchesa, the Black Rose turn a one-mana enchantment into a permanent engine that recycles itself every time the enchanted creature hits the graveyard. In Legacy and Vintage, Stamina is legal but faces stiff competition from Concordant Crossroads and Fires of Yavimaya, which grant haste to everything rather than one creature at a time; you'd only reach for Stamina in niche builds where single-target recursion matters more than blanket haste. Oathbreaker mirrors Commander's logic — if your planeswalker strategy involves a creature-based sacrifice loop, Stamina slots in cleanly.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.24 bulk tier

At $0.24, Stamina sits firmly in bulk territory, which makes it an easy include — you're not making a meaningful financial commitment even if the card underperforms. Bulk prices on niche enchantments like this tend to stay flat, so there's no urgency either direction; just pick one up if you need it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.