Spirit of the Labyrinth

Enchantment Creature — Spirit

Each player can't draw more than one card each turn.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
rare
Set
Pioneer Masters
Price
EDHREC rank
#5522
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Spirit of the Labyrinth card art
Spirit of the Labyrinth shuts down extra card draws at the source — one card per turn per player, full stop, no exceptions for triggered or activated abilities — and it does that on a 3/1 for two mana. Combo and control opponents whose engines run on Rhystic Study, Sylvan Library, or wheel effects hit a wall the moment this lands. Winota, Joiner of Forces decks run it because the stax tax is free when you're the one killing people with non-Human triggers rather than card advantage.

Best Commanders

Commanders with the highest synergy

01
Winota, Joiner of Forces

Winota, Joiner of Forces

51.1% of decks · synergy 0.49

Winota, Joiner of Forces is a combat-damage engine, not a card-draw engine, so Spirit of the Labyrinth taxes everyone at the table except the person who actually needs it — locking out Rhystic Study and wheel effects while Winota's attack triggers do the work.

02
Zur the Enchanter

Zur the Enchanter

13.2% of decks · synergy 0.12

Zur the Enchanter tutors Spirit of the Labyrinth directly into play off an attack trigger, and the enchantment subtype makes it a natural fetch target in a deck that already wants to disrupt opponents' draw steps.

03
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

11.5% of decks · synergy 0.11

Lavinia, Azorius Renegade is built to stack rules restrictions on opponents, and Spirit of the Labyrinth layers on top cleanly — together they cut off both the free-spell and extra-draw lines that blue-heavy tables rely on.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Spirit of the Labyrinth is a stax piece with a real ceiling: the average table runs enough draw engines that two mana for a persistent lockout on extra draws is well above rate. Legacy sees it as sideboard disruption against Storm and Faithless Looting shells where drawing multiple cards per turn is the entire plan, and a 3/1 body that attacks is relevant in that context. In Modern and Pioneer it competes in hatebear strategies alongside Thalia and Sanctum Prelate, where it punishes Amulet Titan, Jeskai Control, and draw-heavy combo decks. Teferi's Puzzle Box pairs with Spirit of the Labyrinth to create a hard lock — opponents must discard their hand at end of turn but can't keep the new cards because the Spirit says they've already drawn for the turn — which is the kind of interaction that makes it worth registering in eternal formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available for Spirit of the Labyrinth at the moment, so check Scryfall or your preferred retailer for the current market rate. Given its role as a dedicated stax piece with applications across Commander, Legacy, and Modern hatebear lists, it tends to hold value whenever those archetypes are popular.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.