Siege Smash
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Modern Horizons 3
- Price
- $0.38
- EDHREC rank
- #3028
Siege Smash destroys an artifact or land and pumps the target creature — two lines of text on a one-mana spell, which is an absurd rate when you're copying it across a board. In Zada, Hedron Grinder decks specifically, a single red mana can clear a problem artifact while giving your entire army +2/+0 until end of turn.
Best Commanders
Commanders with the highest synergy

Zada, Hedron Grinder
Zada, Hedron Grinder copies Siege Smash onto every creature you control, turning a single red mana into a board-wide pump and an artifact or land removal effect — the copy triggers mean the destroy clause resolves once per creature, letting you hit multiple permanents in one swing.
Slicer, Hired Muscle
Slicer, Hired Muscle attacks as a lent threat to an opponent, and Siege Smash keeps that threat growing while incidentally destroying troublesome artifacts; the ability to strip a mana rock from the defending player before damage resolves makes it a clean two-for-one in aggressive lines.

Feather, the Redeemed
Feather, the Redeemed returns Siege Smash to hand at end of turn, so one copy cycles every combat — pump a creature, blow up an artifact, take it back, repeat every turn for one red mana.

Kibo, Uktabi Prince
Kibo, Uktabi Prince hands opponents Banana tokens, and Siege Smash is one of the cleanest ways to destroy those artifacts when they've outlived their purpose — or to strip any other artifact on the board while advancing your board state.

Laelia, the Blade Reforged
Laelia, the Blade Reforged grows whenever you exile cards, and Siege Smash cast from exile off the top of the library triggers that counter while clearing an artifact — cheap interaction that doubles as a pump event is exactly what Laelia wants.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Siege Smash earns its slot in Zada, Hedron Grinder and Feather, the Redeemed shells where its one-mana cost and dual function — pump plus artifact or land removal — create outsized returns when copied or recurred. Outside of those specific engines, it competes with more targeted Commander staples and often loses that comparison; the pump clause is irrelevant removal and the destroy clause is too narrow to carry a generic slot. In Pauper, Siege Smash is common-legal and the rate is genuinely competitive for aggressive red lists that want artifact interaction without paying extra mana. Legacy and Vintage have it available but will almost never reach for it given the density of superior options in those formats.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.38 bulk tier
At $0.38, Siege Smash is deep bulk — you're not paying a premium, and there's no meaningful floor to protect. Grab copies freely for Zada or Feather builds; the price reflects its narrow role outside of those specific decks.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.