One Thousand Lashes

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

CMC
4
Mana cost
{2}{W}{B}
Color identity
BW
Rarity
uncommon
Set
Gatecrash
Price
$0.09
EDHREC rank
#19527
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One Thousand Lashes card art
One Thousand Lashes locks down a creature permanently — it can't attack, block, or activate abilities, and drains its controller for one life each upkeep. Four mana for a Pacifism-plus effect is where the cost hurts; you're spending a full turn to answer a single threat rather than removing it cleanly.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, One Thousand Lashes occupies the low end of the enchantment-based removal suite — it answers a creature without killing it, which matters for indestructible threats but loses value against sacrifice outlets and graveyard decks. The life drain is negligible at 40 life, and leaving the creature on board means you're exposed to enchantment removal blowing out your investment. In competitive 60-card formats like Modern and Pioneer, four mana for an effect that doesn't end the threat is simply too slow to matter. Legacy and Vintage have no use for it at any price.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, One Thousand Lashes is pure bulk — you're not paying for power, you're paying for a draft leftover. It won't appreciate; enchantment-based removal at this effect level has no constructed demand pushing the price upward.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.