Ocular Halo

Enchantment — Aura

Enchant creature
Enchanted creature has "{T}: Draw a card."
{W}: Enchanted creature gains vigilance until end of turn.

CMC
4
Mana cost
{3}{U}
Color identity
UW
Rarity
common
Set
Dissension
Price
$0.12
EDHREC rank
#25737
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Ocular Halo card art
Ocular Halo turns any creature into a card-draw engine by granting flying, vigilance, and a draw trigger whenever it deals combat damage to a player. The three-mana enchantment pays for itself the turn it connects, and in a deck built around Shabraz, the Skyshark — where every card drawn pumps your commander — it does double duty as both draw and a flying enabler.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Ocular Halo is a Commander card through and through — the repeatable draw trigger compounds over a long game in ways that simply don't matter in faster formats. In Legacy, Modern, and Vintage it's too slow and too conditional; three mana for a combat-damage trigger gets laughed off any table where interaction is measured in milliseconds. Pauper is the one exception worth noting: at common, Ocular Halo is legal and the card-draw density at that rarity is low enough that a repeatable source has real value in creature-heavy builds. In Commander it earns its slot cleanly whenever you're running a flying- or vigilance-matters theme.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Ocular Halo is bulk — you'll pay more in shipping than for the card itself. That price isn't going anywhere; it's a niche enchantment with a narrow home, so grab a copy whenever you need one without a second thought.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.