Molten Psyche
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- The List
- Price
- $5.41
- EDHREC rank
- #3761
Molten Psyche clears every opponent's hand and deals damage equal to the cards they drew — at three mana, that's often a 10-to-20-damage swing in the late game. In Nekusar, the Mindrazer decks that have been forcing draws all game, this is frequently a one-sided finishing blow.
Best Commanders
Commanders with the highest synergy

Nekusar, the Mindrazer
Nekusar, the Mindrazer punishes every card drawn, so Molten Psyche does double duty: it reloads opponents' hands to feed Nekusar's passive and then immediately burns each player for the full draw count as the spell resolves.

Zurzoth, Chaos Rider
Zurzoth, Chaos Rider generates Devil tokens whenever opponents draw extra cards, and Molten Psyche hands every opponent a fresh grip — that's a burst of tokens plus a damage payload stapled to a single spell.

Xyris, the Writhing Storm
Xyris, the Writhing Storm creates a Snake token for each card an opponent draws beyond their first, so Molten Psyche triggering off three opponents' full hands produces a board-flooding token swing on top of its direct damage.

The Locust God
The Locust God converts every card drawn into a hasty 1/1 flier, so Molten Psyche can produce a wide air force in one shot while also threatening lethal damage — the wheel and the payoff on one card.

Red Death, Shipwrecker
Red Death, Shipwrecker cares about opponents discarding and drawing, and Molten Psyche's hand-swap creates discard triggers before loading opponents back up, fitting neatly into the discard-punishment engine.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Molten Psyche is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but its home is firmly Commander. In a four-player game the damage scales off three opponents' drawn hands simultaneously, which routinely reaches lethal range in wheel-heavy builds — something no 60-card format can replicate. In Legacy and Vintage the card sees essentially no play; three mana is too slow for those formats' combo and tempo demands, and the effect requires setup that those formats punish. Modern is the same story — the wheel payoff just isn't competitive when the format ends on turns three and four. Oathbreaker can support it in the right shell, but the 20-life starting total compresses the math and the format is less common overall.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Runehorn Hellkite and Reforge the Soul both wheel the table for similar mana investment and cost well under $1, handling the hand-reset half of what Molten Psyche does. The trade-off is real, though: neither deals direct damage, so you lose the kill-shot potential that makes Molten Psyche a finisher rather than just a refuel spell.
Price Context
Current price
$5.41 mid tier
At $5.41, Molten Psyche sits in the mid tier — affordable enough to slot into any wheel deck without budget anxiety, but not a throwaway pickup. It's a single-printing staple with a dedicated niche, so the price reflects consistent demand from Nekusar and Xyris builders rather than speculative hype.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.