Reforge the Soul
Sorcery
Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Innistrad Remastered
- Price
- $5.63
- EDHREC rank
- #1724
Reforge the Soul hands every player a fresh seven — and in the right shell, that asymmetry demolishes the table rather than helping it. Pair it with Smothering Tithe and you're drawing seven while generating a Treasure for every card each opponent draws; in a Nekusar, the Mindrazer deck, those seven cards are seven damage to each player before anyone plays a land.
Best Commanders
Commanders with the highest synergy

Nekusar, the Mindrazer
Nekusar, the Mindrazer turns every card drawn into a damage trigger, so Reforge the Soul is effectively a seven-damage spell to each opponent at instant speed — before the new hands even matter.

Lorehold, the Historian
Lorehold, the Historian rewards spell-casting and graveyard recursion, and Reforge the Soul's miracle cost makes it a cheap refuel that also stocks the yard for Lorehold's flashback and exile synergies.

Zurzoth, Chaos Rider
Zurzoth, Chaos Rider creates a Devil token whenever opponents draw their first card each turn, so Reforge the Soul hands each opponent seven fresh cards — and Zurzoth seven fresh Devils.

Neheb, the Eternal
Neheb, the Eternal converts combat damage into post-combat mana, and Reforge the Soul's miracle cost means you can drop it into an empty hand mid-attack and refuel in time to sink that mana into a second wave.

Xyris, the Writhing Storm
Xyris, the Writhing Storm makes a Snake token for each card an opponent draws beyond the first, turning Reforge the Soul into a token flood — seven draws per opponent minus one is a lot of Snakes.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Reforge the Soul lives; the math is simply better with three opponents refilling hands and triggering your symmetry-breakers. In Legacy and Vintage it's legal but rarely played — Wheel of Fortune does the same thing for one less mana and doesn't require a miracle setup, so Reforge the Soul gets outclassed in those formats. Modern is its only other plausible home, and there it occasionally appears in combo shells that want a redundant wheel effect, though the miracle ceiling is harder to guarantee without dedicated topdeck manipulation. Pioneer, Standard, and Pauper are all off the table.
Key Combos
Combo lines featuring this card



Smothering TitheUnderworld BreachReforge the Soul
Infinite draw triggers for all players; Infinite looting for all players; Infinite self-discard triggers for all players; Near-infinite colored mana; Near-infinite Treasure tokens
View combo details →Budget Alternatives
Cheaper options that do most of the same work
If Reforge the Soul is out of reach, Windfall is the closest replacement — same converted cost, same effect, no miracle upside but no miracle requirement either, and it's under $1. Wheel of Misfortune costs about the same as Reforge the Soul and adds a damage component, though the political bidding element makes it less reliable as a pure refuel; it's a lateral move rather than a strict downgrade.
Price Context
Current price
$5.63 mid tier
At $5.63, Reforge the Soul sits in the mid tier — not a budget inclusion, but reasonable for a card that appears in nearly half of all Nekusar, the Mindrazer decks. Demand is broad enough across wheel-based commanders that the price has stayed stable, and there's no cheaper reprint on the horizon to push it down.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.