Maze's Mantle

Enchantment — Aura

Flash
Enchant creature
When this Aura enters, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
common
Set
Phyrexia: All Will Be One
Price
$0.13
EDHREC rank
#20226
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Maze's Mantle card art
Maze's Mantle gives any creature hexproof for two mana plus a tap, which is narrow enough that most decks won't bother. The ceiling is protecting a key combo piece or commander, but the activation cost being tied to the permanent itself makes it clunky compared to instant-speed hexproof options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Maze's Mantle sees essentially no competitive play across any format — Legacy, Modern, and Vintage all have instant-speed hexproof equipment and spells that do this job without the tap-down drawback. In Commander, the case is marginally better: protecting a voltron commander or a critical combo creature from a targeted removal spell has real value, and the two-mana equip is reasonable. Even there, Maze's Mantle competes against Swiftfoot Boots and Diplomatic Immunity, both of which provide persistent hexproof rather than a once-per-turn activation. Pauper is the one format where budget constraints make it worth a look, though even at that level there are cleaner options.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Maze's Mantle is deep bulk — the kind of card you find in a dollar box without looking. Don't expect the price to move; there's no competitive demand pulling it anywhere.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.