Legion's Initiative
Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1., Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- RW
- Rarity
- rare
- Set
- Double Masters 2022
- Price
- $2.32
- EDHREC rank
- #7038
Legion's Initiative pumps your entire red and/or white team while it sits on the battlefield, then converts into a board-saving exile effect that returns everything at end of turn with haste — the threat and the insurance policy in one card. At one red and one white mana, the cost to run it is nearly nothing, and General Ferrous Rokiric decks snap it up at nearly 79% inclusion because it does exactly what that deck wants on both offense and defense.
Best Commanders
Commanders with the highest synergy

General Ferrous Rokiric
General Ferrous Rokiric churns out Golem tokens through multicolored spells, and Legion's Initiative gives every one of them a permanent anthem plus a panic button to phase the board out of a wrath — 79% inclusion rate reflects how naturally the card fits that game plan.

Iroas, God of Victory
Iroas, God of Victory already makes your attackers harder to kill in combat; Legion's Initiative layers a static pump on top and adds a second layer of protection that Iroas himself can't provide against sweepers.

Neriv, Heart of the Storm
Neriv, Heart of the Storm wants a critical mass of red and white creatures swinging every turn, and Legion's Initiative's anthem plus the exile-and-return line protects that investment from the removal and board wipes that would otherwise reset the clock.

Aurelia, the Warleader
Aurelia, the Warleader converts extra combat steps into lethal damage faster when every attacker is larger, and Legion's Initiative's haste clause on the return means the re-entered board is immediately ready to swing through that extra attack step.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Legion's Initiative earns its keep — the anthem effect scales with wide token boards and the exile-and-return line blanks the wraths that decide most multiplayer games. In Modern and Pioneer, it competes in aggressive Boros strategies but loses the spotlight to faster threats and lower-to-the-ground synergy pieces, making it a fringe option rather than a staple. Legacy has the raw tools to ignore it entirely. Oathbreaker can use it similarly to Commander, especially in red-white aggro signatures where protecting a board from a sweeper is premium.
Key Combos
Combo lines featuring this card
Price Context
Current price
$2.32 cheap tier
At $2.32, Legion's Initiative sits firmly in budget territory for what it does — a two-mana anthem with built-in wrath protection is an effect that would price higher if it saw heavier competitive play. The price is stable at this tier; it's not a spec target, but it's also not going anywhere, and picking it up for Boros Commander builds is an easy call at this cost.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.