Kor Haven
Legendary Land
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
- CMC
- 0
- Mana cost
- Color identity
- W
- Rarity
- mythic
- Set
- Tales of Middle-earth Commander
- Price
- $15.80
- EDHREC rank
- #3709
Kor Haven nullifies the most dangerous attacker at the table every turn cycle — for free, as long as you can leave two mana up. It's a land slot that doubles as permanent fog on command, and Captain Sisay can tutor it by name, making it one of the strongest defensive tools a white-based Commander deck can slot.
Best Commanders
Commanders with the highest synergy

Captain Sisay
Captain Sisay can search up Kor Haven directly, turning a mana-activated tutor into an on-demand combat shield — once it's on the field, Sisay decks can redirect their tap activation back to threats while Kor Haven holds the biggest attacker at bay indefinitely.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is Kor Haven's natural home: threat diversity is high, games run long, and having a repeatable damage-prevention outlet on a land rather than a spell slot is an enormous efficiency gain. In Legacy and Vintage it's legal but sees essentially no play — faster formats don't have room for a land that spends its mana defensively rather than advancing a game-winning line. Oathbreaker mirrors Commander's dynamics closely enough that the same logic applies: if your planeswalker is a target, Kor Haven buys turns that matter.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Maze of Ith does most of the same work at a fraction of the price — it doesn't prevent the damage cleanly (the creature is untapped and removed from combat rather than dealt zero damage), but the practical effect of stopping the game's biggest attacker is identical in most situations. If you need a strict damage-prevention analog, Mystifying Maze costs nearly nothing and achieves a similar result by exiling the attacker until end of turn, though it requires three mana and only triggers once per attack step, making it noticeably weaker than Kor Haven in multi-combat or multiple-attacker scenarios.
Price Context
Current price
$15.80 mid tier
At $15.80, Kor Haven sits at the high end of the mid tier — a meaningful ask for a single land, but the price reflects genuine scarcity rather than hype. It's held value consistently because it does something nearly irreplaceable in its slot, so buying in now carries less risk than similarly priced cards that depend on a single deck archetype staying popular.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.