Kediss, Emberclaw Familiar

Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
uncommon
Set
Commander Legends
Price
$4.90
EDHREC rank
#1159
Buy on TCGplayer
Kediss, Emberclaw Familiar card art
Kediss, Emberclaw Familiar turns any commander damage into a table-wide threat — when your commander deals combat damage to a player, every other opponent takes the same hit for free. Two mana for a 1/1 that effectively triples your commander's offensive output is one of the best rate plays in the format, and commanders like Delina, Wild Mage or Wolverine, Best There Is that already hit hard and repeatedly make Kediss, Emberclaw Familiar absurd.

Best Commanders

Commanders with the highest synergy

01
Wolverine, Best There Is

Wolverine, Best There Is

65.4% of decks · synergy 0.60

Wolverine, Best There Is pairs with Kediss, Emberclaw Familiar because Wolverine's built-in trample and power-scaling mean a single swing can dish lethal commander damage to one player while Kediss routes the overflow to everyone else simultaneously.

02
Auntie Blyte, Bad Influence

Auntie Blyte, Bad Influence

65.5% of decks · synergy 0.58

Auntie Blyte, Bad Influence accumulates +1/+1 counters from taking damage, and Kediss, Emberclaw Familiar lets her deal that growing power to the entire table the moment she connects — one attack does the work of three.

03
Ardenn, Intrepid ArchaeologistRograkh, Son of Rohgahh

Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh

55.3% of decks · synergy 0.49

Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh leans on stacking Rograkh with free-attach equipment to one-shot players, and Kediss, Emberclaw Familiar converts that single killing blow into lethal for every opponent at once.

04
Kratos, God of War

Kratos, God of War

49.1% of decks · synergy 0.42

Kratos, God of War hits hard and punishes opponents for blocking, so Kediss, Emberclaw Familiar ensures that even unblocked hits on one player translate into real damage across the table, compressing the kill clock dramatically.

05
The Howling Abomination

The Howling Abomination

46.7% of decks · synergy 0.41

The Howling Abomination rewards dealing combat damage to players with cascading card advantage and triggers, and Kediss, Emberclaw Familiar multiplies those triggers by ensuring each swing hits multiple opponents, not just one.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Kediss, Emberclaw Familiar is a Commander card through and through — its damage-copying effect is designed around the three-opponent structure of the format, and it's almost never worth considering elsewhere. In Legacy and Vintage it's technically legal but there's no competitive application; a 1/1 for two that does nothing without a commander isn't touching 60-card construction. In Oathbreaker it has fringe relevance if your planeswalker is dealing direct damage, but the format's smaller board counts reduce the payoff. Commander is the only context where Kediss, Emberclaw Familiar earns its slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$4.90 cheap tier

At $4.90, Kediss, Emberclaw Familiar sits at the high end of budget but is still an easy include — it's a two-mana staple in a wide swath of Boros and mono-red commander decks, and that demand keeps the floor stable. Don't expect this to get cheaper; it's too universally useful in the format's most popular aggressive strategies.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.