Kaldra Compleat

Legendary Artifact — Equipment

Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip {7}

CMC
7
Mana cost
{7}
Color identity
C
Rarity
mythic
Set
The List
Price
$7.37
EDHREC rank
#1670
Buy on TCGplayer
Kaldra Compleat card art
Kaldra Compleat lands as an indestructible, trample, haste, lifelink, first strike Equipment that turns any creature into a one-shot threat the moment it connects — all for seven mana to cast and zero to equip. The cost is steep enough that you want a cheating engine behind it, which is exactly why Nahiri, Forged in Fury and Emry, Lurker of the Loch are the natural homes.

Best Commanders

Commanders with the highest synergy

01
Nahiri, Forged in Fury

Nahiri, Forged in Fury

69.0% of decks · synergy 0.64

Nahiri, Forged in Fury was practically designed around Kaldra Compleat — her ability to tutor and put Equipment directly onto a creature bypasses the seven-mana cast entirely, making Kaldra a free game-ending attach on the turn Nahiri resolves.

02
Gilgamesh, Master-at-Arms

Gilgamesh, Master-at-Arms

64.3% of decks · synergy 0.63

Gilgamesh, Master-at-Arms rewards stacking Equipment on a single attacker, and Kaldra Compleat's bundle of keywords — indestructible, trample, haste, first strike, lifelink — makes it the single most efficient piece to slam on the creature Gilgamesh is already pushing through.

04
Tetsuo, Imperial Champion

Tetsuo, Imperial Champion

49.2% of decks · synergy 0.49

Tetsuo, Imperial Champion wants to attack with a single souped-up creature, and Kaldra Compleat's indestructible plus trample package ensures that creature survives combat and gets through regardless of blockers.

05
Ratonhnhaké꞉ton

Ratonhnhaké꞉ton

42.0% of decks · synergy 0.41

Ratonhnhaké꞉ton accumulates Equipment value over multiple attacks, and Kaldra Compleat's zero equip cost in combination with haste means it contributes immediately the turn it hits play without needing a second setup step.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Kaldra Compleat is a voltron staple — the zero equip cost is the real selling point, since a seven-mana spell needs to win games and this one does when paired with any creature that already threatens combat. Legacy and Vintage players have experimented with it in Stoneblade and Stoneforge Mystic shells, where the nine mana to hard-cast is irrelevant because Stoneforge puts it into play for two; as a tutor target it competes with Batterskull for the slot and often wins on the indestructible clause. Modern sees the same Stoneforge Mystic dynamic, and Kaldra Compleat has carved out a real share of that metagame as the go-to threat when you need the equipped creature to survive removal. Pioneer and Standard can't play it, and Pauper is out, but Oathbreaker gives it a legal home for any Equipment-forward signature spell shell.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Colossus Hammer hits hardest on raw power-to-price ratio — it costs almost nothing financially and grants +10/+10, though the eight-mana equip cost means you need dedicated enablers rather than the zero-equip convenience that makes Kaldra Compleat so clean. Loxodon Warhammer captures the lifelink and trample portion at a fraction of the price and is a reasonable stand-in if your deck just needs a closing Equipment rather than the full indestructible keyword suite.

Price Context

Current price

$7.37 mid tier

At $7.37, Kaldra Compleat sits in the mid tier — fair for a card with genuine cross-format demand across Commander, Modern, and Legacy Stoneforge Mystic packages. It's not a bargain pickup, but it's not inflated either; the price reflects real utility rather than hype.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.