Invasion Plans

Enchantment

All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
rare
Set
Stronghold
Price
$1.50
EDHREC rank
#12961
Buy on TCGplayer
Invasion Plans card art
Invasion Plans forces all creatures to attack each combat if able and makes every blocker assign damage as if unblocked — on a three-mana enchantment, that's a permanent board-wide state change that rewires combat from the moment it resolves. General Marhault Elsdragon turns mandatory all-out attacks into a rampage trigger factory, which is the most obvious home, but any deck that profits from chaotic, damage-heavy combat will find real value here.

Best Commanders

Commanders with the highest synergy

01
General Marhault Elsdragon

General Marhault Elsdragon

34.7% of decks · synergy 0.34

General Marhault Elsdragon gets +1/+0 for each creature blocking it, and Invasion Plans guarantees every attacker meets blockers that deal full unblocked damage — meaning Marhault's rampage bonus stacks while those blockers eat full combat damage, turning each swing into a board-clear and a pump simultaneously.

02
Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

28.0% of decks · synergy 0.27

Anzrag, the Quake-Mole triggers whenever it isn't blocked, forcing opponents to untap all your creatures and skip their next combat — Invasion Plans' mandatory attack clause means opponents' creatures pile in rather than sit back to chump, making it dramatically harder for your opponents to choose not to block Anzrag and deny the trigger.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Invasion Plans is a Commander card in practice — the politics of a three-player-plus table make forced attacks and unblocked damage assignment genuinely destabilizing in ways a 1v1 game simply can't replicate. In Legacy and Vintage it's technically legal but sees no meaningful play; the effect is slow, symmetrical, and doesn't interact with the fast, spell-driven engines those formats run. Oathbreaker is legal and the same logic as Commander applies at smaller scale, though the two-player games that dominate Oathbreaker reduce the political chaos that makes Invasion Plans interesting. Stick to Commander.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.50 cheap tier

At $1.50, Invasion Plans sits in the bulk-rare tier — cheap enough to include speculatively in any combat-matters build without guilt. The price is stable; it's not widely played outside dedicated rampage or forced-combat strategies, so don't expect movement in either direction.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.