Invasion of Zendikar // Awakened Skyclave
Battle — Siege // Creature — Elemental
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
- CMC
- 4
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- March of the Machine
- Price
- $0.30
- EDHREC rank
- #3180
Invasion of Zendikar // Awakened Skyclave is a three-mana spell that fetches two basic lands into play tapped, then flips into a 4/4 flying land with upside — that's two ramp effects and a threat on a single card. The cost is real: three mana for tapped lands is slow, and the battle needs to survive a turn before you get the creature, but the density of value here is hard to argue with at any budget.
Best Commanders
Commanders with the highest synergy

Radha, Heir to Keld
Radha, Heir to Keld wants as many lands entering the battlefield as possible to fuel her combat mana ability, and Invasion of Zendikar // Awakened Skyclave delivers two at once — then converts into a flying attacker that keeps pressuring opponents alongside Radha.

Ruby, Daring Tracker
Ruby, Daring Tracker rewards land drops with loot triggers, and Invasion of Zendikar // Awakened Skyclave puts two lands into play in a single action, doubling up on those draw-and-discard triggers for minimal incremental cost.

Loot, the Key to Everything
Loot, the Key to Everything cares about having a wide variety of permanent types and generating consistent action each turn, making Invasion of Zendikar // Awakened Skyclave attractive as a card that is simultaneously a battle, two land drops, and eventually a creature.

Jolrael, Voice of Zhalfir
Jolrael, Voice of Zhalfir creates creature tokens whenever you draw cards on your opponents' turns and scales her creatures with hand size, so Invasion of Zendikar // Awakened Skyclave pulling two lands in one spell smooths the curve and keeps the hand full for her payoffs.

Winter, Misanthropic Guide
Winter, Misanthropic Guide builds around landfall and wants cheap, efficient land acceleration, and Invasion of Zendikar // Awakened Skyclave triggering landfall twice while leaving behind a 4/4 flyer fits cleanly into that engine.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Invasion of Zendikar // Awakened Skyclave earns its slot — the combination of two-land ramp and a persistent threat is exactly the kind of card-efficiency that 100-card singleton decks reward. In Modern and Pioneer, three mana for tapped basics is far too slow when ramp decks want Cultivate effects at two mana or land-into-play unconditionally, so it sees virtually no competitive play there. Legacy and Vintage have access to every broken land accelerant ever printed, which pushes this well out of contention. Oathbreaker occupies a similar space to Commander in terms of density demands, and the card is legal and playable there for the same reasons it works in the format.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.30 bulk tier
At $0.30, Invasion of Zendikar // Awakened Skyclave is pure bulk — you can slot it into any green landfall or ramp deck without a second thought about cost. Bulk rares fluctuate but rarely climb without a format breakout, and this card's niche is too Commander-specific to expect movement.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.