Into the Core

Instant

Exile two target artifacts.

CMC
4
Mana cost
{2}{R}{R}
Color identity
R
Rarity
uncommon
Set
Mirrodin Besieged
Price
$0.15
EDHREC rank
#23072
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Into the Core card art
Into the Core exiles two artifacts — not one, not destroys — for four mana, which is the whole story. It's the right answer when a Mycosynth Lattice or an Argentum Armor needs to disappear permanently and you're in a color that can't shrug at regeneration or indestructibility.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Into the Core fills a real gap for mono-red and red-heavy decks that need reliable artifact removal without access to white's Disenchant effects — exiling two targets at instant speed is meaningful when graveyard recursion is everywhere. In Legacy and Vintage the card is legal but never sees play; four mana is a lifetime in those formats and Smash to Smithereens or By Force do more relevant work at a fraction of the cost. Into the Core is essentially a Commander-only card in practice, and even there it competes with cheaper options like Chaos Warp or By Force when you need to hit multiple targets.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Into the Core is pure bulk — buy a copy without thinking about it. Bulk artifact removal in red doesn't hold long-term value, so treat this as a throw-in for a slot, not a hold.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.