High Score
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Teenage Mutant Ninja Turtles Eternal
- Price
- $0.96
- EDHREC rank
- #7086
High Score lands on the battlefield and immediately hands out +1/+1 counters to every creature that deals combat damage for the rest of the game — a permanent, enchantment-based engine that snowballs fast. The cost is three mana and zero immediate protection, so it dies to any enchantment removal before your next attack step; pair it with Vigor or a redundant counter engine to hedge. Leonardo, the Balance // Michelangelo, the Heart is the natural home, but any counter-centric deck that swings wide will bury opponents in stats.
Best Commanders
Commanders with the highest synergy


Leonardo, the Balance // Michelangelo, the Heart
High Score appears in over 80% of Leonardo, the Balance // Michelangelo, the Heart decks for an obvious reason: Leonardo generates bonus attacks and cares about counters accumulating on creatures, and High Score turns every swing into a scaling threat that compounds across those extra combat steps.

The Most Dangerous Gamer
The Most Dangerous Gamer runs adventure-based and quest-like card interactions, and High Score fits the mechanical flavor while providing a repeatable counter engine that rewards the aggressive, combat-focused gameplay the deck wants to push.

Skullbriar, the Walking Grave
Skullbriar, the Walking Grave keeps counters through zones, so High Score feeding it a counter every time it connects means Skullbriar grows permanently — even if the enchantment is eventually answered, the stats already banked on Skullbriar stick around.

Me, the Immortal
Me, the Immortal rewards stacking counters on a single creature, and High Score provides a cheap, recurring source of +1/+1 counters tied directly to combat damage, accelerating the deck's core gameplan without requiring additional mana investment each turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
High Score is a Commander card through and through — the incremental, game-long snowball it creates is most meaningful in a multiplayer game where combat happens across many turns and opponents can't always afford to spend removal on a three-mana enchantment. In Legacy and Vintage, it's technically legal but competes with formats where games end before the counter engine generates meaningful advantage, making it a non-starter there. Oathbreaker is a reasonable secondary home for the same reason Commander is: planeswalker-centric games still involve creatures swinging, and a global counter engine rewards wide, aggressive boards. Anywhere with a shorter game clock and efficient interaction — Modern, Pioneer, Standard — is simply outside its design window.
Key Combos
Combo lines featuring this card



VigorHigh ScoreWalking Ballista
Infinite +1/+1 counters on creatures you control; Infinite damage
View on Commander Spellbook ↗


Gatta and LuzzuHigh ScoreWalking Ballista
Infinite +1/+1 counters on a creature; Infinite damage
View on Commander Spellbook ↗


Strength of WillWalking BallistaHigh Score
Infinite +1/+1 counters on a creature; Infinite damage
View on Commander Spellbook ↗


VigorHigh ScoreTriskelion
Infinite +1/+1 counters on creatures you control; Infinite damage
View on Commander Spellbook ↗


Rite of PassageHigh ScoreWalking Ballista
Infinite +1/+1 counters on creatures you control; Infinite damage
View on Commander Spellbook ↗Price Context
Current price
$0.96 bulk tier
At $0.96, High Score sits at the top edge of bulk pricing — easy to acquire and easy to replace if the meta shifts. For an enchantment that pulls 80% inclusion in its most popular commander deck, that price is unlikely to climb meaningfully given its narrow appeal outside Counter-heavy Commander builds.
Explore
Sources
Mentioned
- Vigor
- Leonardo, the Balance // Michelangelo, the Heart
- The Most Dangerous Gamer
- Skullbriar, the Walking Grave
- Me, the Immortal
- Walking Ballista
- Gatta and Luzzu
- Strength of Will
- Triskelion
- Rite of Passage
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.