Grafted Growth
Enchantment — Aura
Enchant land
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has ": Add two mana of any one color."
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- Kamigawa: Neon Dynasty
- Price
- $0.30
- EDHREC rank
- #10931
Grafted Growth puts a +1/+1 counter on a creature you control and fetches a basic land onto the battlefield tapped — two forms of permanence for two mana. It's a reasonable role-player in creature-heavy decks that want both body scaling and consistent mana, though Arbor Elf or a straight land ramp spell will outclass it anywhere the creature synergy doesn't matter.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Grafted Growth competes in a crowded two-mana ramp slot and earns its seat only when the +1/+1 counter is doing real work — think counters-matters commanders or decks that want to grow a specific utility creature. In Pauper, where card efficiency at common is paramount, the split effect is a genuine consideration in green creature shells that can exploit both halves. Legacy, Modern, and Pioneer have access to strictly faster mana acceleration, so Grafted Growth doesn't see meaningful play there. Oathbreaker mirrors Commander in its calculus: the card is fine when both modes are relevant and forgettable when they aren't.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.30 bulk tier
At $0.30, Grafted Growth is deep bulk — the kind of card you pick up in a collection lot rather than seek out. Demand is narrow enough that the price is unlikely to move unless a future counter-synergy commander pushes it into widespread play.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.



