Force of Despair

Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered this turn.

CMC
3
Mana cost
{1}{B}{B}
Color identity
B
Rarity
rare
Set
Secret Lair Promo
Price
$5.44
EDHREC rank
#2414
Buy on TCGplayer
Force of Despair card art
Force of Despair wipes every creature that entered this turn — for free, if you exile another black card from hand. At its floor it's a one-sided board reset punishing go-wide token dumps and haste-creature explosions; Toshiro Umezawa can flash it back from the graveyard for even more value.

Best Commanders

Commanders with the highest synergy

01
Toshiro Umezawa

Toshiro Umezawa

73.8% of decks · synergy 0.66

Toshiro Umezawa triggers whenever an opponent's creature dies, so Force of Despair — which can kill a whole wave at instant speed — fires the ability repeatedly and then sits in the graveyard ready to be recurred.

02

Vincent Valentine

31.7% of decks · synergy 0.24

Vincent Valentine rewards you for opponents' creatures dying, and Force of Despair can erase an entire attacking or token wave in a single instant-speed response, generating a burst of triggers without spending mana.

03
Vren, the Relentless

Vren, the Relentless

24.3% of decks · synergy 0.21

Vren, the Relentless builds a go-wide Rat army of its own and wants opponents' boards to stay thin; Force of Despair punishes any player who drops multiple creatures in a single turn while leaving Vren's tokens untouched.

04
Gix, Yawgmoth Praetor

Gix, Yawgmoth Praetor

19.4% of decks · synergy 0.12

Gix, Yawgmoth Praetor draws cards when creatures deal combat damage, so the threat axis is opponent creatures swinging through — Force of Despair lets you reset a wide board after damage is dealt, keeping your own life total intact.

05
Sarulf, Realm Eater

Sarulf, Realm Eater

11.5% of decks · synergy 0.11

Sarulf, Realm Eater scales on counters from creatures dying, and Force of Despair can dump a pile of creatures into the yard simultaneously, rapidly stacking the counters that let Sarulf exile entire permanents.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Force of Despair earns its slot most cleanly — four players means someone is always flooding the board with creatures on a single turn, and the free alternate cost turns a dead hand-card into a zero-mana wrath at instant speed. In Legacy, it sits in a narrower niche: fringe sideboard tech against creature-combo decks that assemble multiple creatures at once, like Reanimator or Elves, though dedicated removal suites usually crowd it out. Vintage gives it the same role at a faster pace, but the format's density of broken turn-one plays means the window to catch multiple new creatures is tight. Modern is legal but essentially unplayed — the format's threats tend to enter one at a time and Force of Despair's condition rarely scales well enough to justify the slot over proven options.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Plaguecrafter and Fleshbag Marauder each force a sacrifice rather than destroying, which dodges indestructible and hexproof but hits only one creature per opponent — nowhere near the blowout ceiling Force of Despair can reach. If the specific appeal is punishing token floods, Illness in the Ranks or Crippling Fear cover similar ground for under a dollar, though neither carries the instant-speed free-cast that makes Force of Despair uniquely dangerous.

Price Context

Current price

$5.44 mid tier

At $5.44, Force of Despair sits in the mid tier — expensive enough to feel like a deliberate inclusion, cheap enough that it belongs in any black deck that runs creature-heavy metas without apology. The price is stable; it sees consistent Commander demand and no functional reprint has dulled interest.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.