Flash Conscription

Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

CMC
6
Mana cost
{5}{R}
Color identity
RW
Rarity
uncommon
Set
Ravnica: City of Guilds
Price
$0.16
EDHREC rank
#28602
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Flash Conscription card art
Flash Conscription steals any creature until end of turn, grants it haste, and can give it first strike or lifelink on the spot — all for six mana at instant speed. The rate is steep and the effect is temporary, which keeps it out of most competitive lists.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Flash Conscription sees essentially all of its play, and even there it sits on the fringe — six mana for a one-turn theft is hard to justify when Mob Rule and Insurrection end games outright. Legacy and Vintage are legal but irrelevant; the effect is nowhere near efficient enough for those formats. Modern has better options at lower costs. Flash Conscription is an occasional inclusion in casual red decks that want instant-speed interaction with the board, but it rarely makes the final cut.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Flash Conscription is deep bulk — easy to acquire and cheap to trade for. Demand is low enough that the price is unlikely to move without a reprint or a sudden Commander breakout, neither of which looks likely.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.