Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.
Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
The List
Price
$0.05
EDHREC rank
#20989
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Earthen Arms card art
Earthen Arms puts two +1/+1 counters on a creature for two mana at instant speed — solid rate for any deck that cares about counters. Experiment Kraj is the clearest home, since those counters double as activated-ability licenses, but the card earns its slot anywhere counters matter.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Earthen Arms is a niche role-player rather than a staple — it earns a slot in dedicated counter synergy decks and nearly nowhere else. Pauper is where it's most likely to see competitive daylight, since common-legal counter payoffs like Hunger of the Howlpack compete for the same space, and the instant speed gives Earthen Arms a real edge in combat tricks. In Modern and Legacy the card is legal but completely irrelevant — two mana for two counters doesn't come close to the efficiency bar those formats demand. Pioneer and Oathbreaker follow the same logic: playable only if your deck is specifically built around +1/+1 counter accumulation.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Earthen Arms is deep bulk — the kind of card you pick up as throw-in filler and never think about again. It won't appreciate; the supply is large and the demand narrow, so the price floor is where it lives permanently.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.