Deathgrip

Enchantment

{B}{B}: Counter target green spell.

CMC
2
Mana cost
{B}{B}
Color identity
B
Rarity
uncommon
Set
Limited Edition Beta
Price
$36.63
EDHREC rank
#17444
Buy on TCGplayer
Deathgrip card art
Deathgrip is a permanent that lets you counter any green spell by paying BB — a hard, repeatable tax that shuts down green-heavy tables the moment it lands. The catch is the double-black activation cost and the fact that it does exactly nothing against every other color.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Deathgrip earns a seat only in dedicated stax or control builds that can reliably produce BB through multiple turns — think Urborg, Tomb of Yawgmoth setups or mono-black goodstuff. Green is the most popular color in the format, so the targeting breadth is real, but one-color hate enchantments rarely survive long enough to justify a card slot in a 100-card singleton game. Legacy and Vintage are its true homes: both formats see enough Lands, Show and Tell, and Elvish Mystic chains that a resolved Deathgrip can lock a player out cold. In any 60-card singleton format where it's legal, the raw disruption ceiling is highest.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Deathgrip's repeatable hard-counter effect has no cheap equivalent, but Contamination and Infernal Darkness come closest in spirit — both tax green players out of colored mana entirely rather than countering spells individually. If you want targeted spell denial on a budget, Thoughtseize and Duress handle green threats before they're cast, which is often more reliable than leaving BB up every turn.

Price Context

Current price

$36.63 premium tier

At $36.63, Deathgrip sits in premium territory for a card that sees narrow competitive play. It's a Reserved List enchantment, so the price is stable but driven almost entirely by scarcity and collector demand rather than format ubiquity — expect the ceiling to hold, but don't buy it expecting the card to do heavy lifting in most Commander pods.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.