Comet Storm

Instant

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

CMC
2
Mana cost
{X}{R}{R}
Color identity
R
Rarity
mythic
Set
Commander Legends
Price
$4.13
EDHREC rank
#1415
Buy on TCGplayer
Comet Storm card art
Comet Storm kills multiple targets in a single cast — opponents, planeswalkers, whatever needs to die — and scales as high as your mana allows. The multikicker cost is real, but Hinata, Dawn-Crowned slashes it dramatically, and even without that discount, any shell generating ten-plus mana treats this as a clean table-wipe finishing option that Yavimaya Bloomsage // Channel and similar mana engines happily power out.

Best Commanders

Commanders with the highest synergy

01
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned

64.6% of decks · synergy 0.62

Hinata, Dawn-Crowned makes Comet Storm absurdly cheap — each additional target costs one mana instead of one, so killing three opponents drops from ten extra mana to three. That discount alone explains the 64% inclusion rate.

02
Rosheen, Roaring Prophet

Rosheen, Roaring Prophet

61.2% of decks · synergy 0.56

Rosheen, Roaring Prophet taps for four mana restricted to X spells, and Comet Storm is exactly the payoff that ability was built to fund. Two activations of Rosheen plus any land gets you a respectable hit on two targets; more mana sources just widen the blast.

03
Neheb, the Eternal

Neheb, the Eternal

57.3% of decks · synergy 0.53

Neheb, the Eternal generates red mana equal to damage dealt in your postcombat main phase, and Comet Storm turns that sudden mana windfall into a lethal followup on the same turn. Swing wide, collect the mana, then point Comet Storm at whoever survived.

04
Magnus the Red

Magnus the Red

54.6% of decks · synergy 0.49

Magnus the Red reduces the cost of instant and sorcery spells by the number of creatures you control, which stacks with Comet Storm's own scaling to make each target cheaper than it should be. The more tokens you've built up, the more targets you can afford.

05
Mizzix of the Izmagnus

Mizzix of the Izmagnus

51.1% of decks · synergy 0.46

Each experience counter under Mizzix of the Izmagnus shaves one generic mana off spells with X in their cost, and Comet Storm accumulates those savings fast once the counter engine is running. At four or five counters, the base cost is nearly free and the multikicker budget goes entirely toward targets.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Comet Storm actually lives — three opponents sitting at 40 life means you need real mana to close games, and the multikicker structure is purpose-built for exactly that scaling. In Legacy and Vintage it's legal but irrelevant; faster, more efficient burn exists, and no competitive deck wants a six-mana-plus spell to kill one creature. Oathbreaker gives it a second home in big-mana spellslinger shells, particularly anything that already wants to go wide on targets. The Pioneer and Standard bans are moot — Comet Storm has never been a format-defining card outside the 100-card singleton context where hitting the whole table at once is the point.

Key Combos

Combo lines featuring this card

Price Context

Current price

$4.13 cheap tier

At $4.13, Comet Storm sits at the high end of cheap — you're paying a small premium for a card with a devoted audience in Commander big-mana and spellslinger builds. That price is stable; it's not a speculation target, but it's also not dropping, because the demand from Hinata, Neheb, and Rosheen decks keeps a steady floor under it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.