Claustrophobia
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Magic 2014
- Price
- $0.05
- EDHREC rank
- #18430
Claustrophobia taps a creature and keeps it tapped for as long as the enchantment sticks — effective removal in practice, fragile removal in theory. Three mana for a tap-lock is passable in Pauper but outclassed in most other formats where cheaper, cleaner answers exist.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Pauper is where Claustrophobia earns its slot — blue has limited hard removal at common, and a permanent tap effect on a threat is often good enough to win the game. In Commander, it's too slow and too vulnerable: one Disenchant, one bounce spell, or one flicker effect undoes the whole thing, and three mana for conditional removal doesn't scale to a four-player table. Legacy, Vintage, and Modern all have access to removal so far above this rate that Claustrophobia is essentially unplayable in competitive contexts. Pioneer is the same story — if you're in blue and need a creature answered, better options exist at every point on the curve.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.05 bulk tier
At $0.05, Claustrophobia is pure bulk — you're buying a playset for the price of a gumball. Price stability is a non-issue; it will sit at this floor indefinitely, since nothing about the card's mechanics pushes demand above casual Pauper availability.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.