Caged Sun
Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
- CMC
- 6
- Mana cost
- Color identity
- C
- Rarity
- mythic
- Set
- The Brothers' War Retro Artifacts
- Price
- $4.07
- EDHREC rank
- #862
Caged Sun doubles your mana and pumps your entire team for six mana — that's a game-warping rate that most mono-color decks are happy to pay. Palinchron loops, Imotekh the Stormlord token armies, and generic big-mana strategies all treat it as a staple rather than a flex slot.
Best Commanders
Commanders with the highest synergy

Imotekh the Stormlord
Imotekh the Stormlord runs a mono-black game plan where every spell generates Necron Warriors, and Caged Sun turns those incremental mana advantages into a board-wide anthem that makes the token swarm lethal far sooner than opponents expect.

Braids, Conjurer Adept
Braids, Conjurer Adept cheats expensive permanents into play for everyone, and Caged Sun gives the blue pilot a decisive mana lead that converts those symmetric triggers into asymmetric dominance.

Ashling the Pilgrim
Ashling the Pilgrim needs to accumulate counters repeatedly, and Caged Sun's mana doubling lets the deck activate and reset Ashling multiple times in a single turn without burning through its entire land base.

Omnath, Locus of Mana
Omnath, Locus of Mana stores green mana across turns, so Caged Sun effectively doubles the counters Omnath accumulates and translates directly into a larger, faster threat.

Avacyn, Angel of Hope
Avacyn, Angel of Hope decks run a high curve of white finishers, and Caged Sun accelerates into those threats a full turn earlier while simultaneously buffing the angel army once it's assembled.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Caged Sun lives almost exclusively in Commander, where mono-color decks have the luxury of naming a single color and extracting full value from both abilities. In Legacy and Vintage it's legal but functionally irrelevant — six mana is a game-ending investment in those formats, and the payoff is too slow to compete with what those formats do at that cost. Oathbreaker is the one other shell where it sees occasional play, again only in mono-color builds chasing the mana-doubling effect. Treat Caged Sun as a Commander card with a universal legality footnote.
Key Combos
Combo lines featuring this card


PalinchronCaged Sun
Infinite ETB; Infinite LTB; Infinite mana lands you control can produce; Infinite storm count
View on Commander Spellbook ↗



Uyo, Silent ProphetPatron of the MoonAmulet of VigorCaged Sun
Infinite copies of instant and sorcery spells on the stack; Infinite landfall triggers; Infinite magecraft triggers; Infinite mana lands you control can produce
View on Commander Spellbook ↗


Ashaya, Soul of the WildMagus of the CandelabraCaged Sun
Infinite mana lands you control can produce; Infinite green mana
View on Commander Spellbook ↗


Ashaya, Soul of the WildCaged SunKarn, the Great Creator
Draw the game
View on Commander Spellbook ↗Price Context
Current price
$4.07 cheap tier
At $4.07, Caged Sun sits in a comfortable range where it's cheap enough to include without budget justification but expensive enough that it's unlikely to be reprinted into bulk territory overnight. It's a consistent include in a large slice of mono-color Commander builds, which keeps demand stable and the price from cratering.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
