Blur

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
Alchemy Horizons: Baldur's Gate
Price
EDHREC rank
#2260
Buy on TCGplayer
Blur card art
Blur gives a creature haste and replaces itself for two mana — the draw clause is what separates it from filler. It shows up most in commanders that want to trigger enter-the-battlefield or cast-from-hand effects repeatedly, and Naru Meha, Master Wizard and Cynette, Jelly Drover both use it as a cheap spell that does double duty.

Best Commanders

Commanders with the highest synergy

01
Cynette, Jelly Drover

Cynette, Jelly Drover

61.4% of decks · synergy 0.56

Cynette, Jelly Drover runs Blur because every cheap instant that replaces itself is another trigger toward flooding the board with Food tokens — the haste rider is a bonus on top of the spell-count engine.

02
Vannifar, Evolved Enigma

Vannifar, Evolved Enigma

53.5% of decks · synergy 0.51

Vannifar, Evolved Enigma wants cheap cantrip spells to fuel her morph and disguise synergies, and Blur fits neatly as a two-mana draw-one that also lets a freshly cast creature swing immediately.

03
Eluge, the Shoreless Sea

Eluge, the Shoreless Sea

51.2% of decks · synergy 0.45

Eluge, the Shoreless Sea cares about casting noncreature spells with flash and at instant speed, and Blur slots in as a cheap cantrip that can trigger Eluge on an opponent's turn while setting up an attack.

05
Abdel Adrian, Gorion's WardCandlekeep Sage

Abdel Adrian, Gorion's Ward // Candlekeep Sage

39.5% of decks · synergy 0.36

Abdel Adrian, Gorion's Ward // Candlekeep Sage generates value off blinking creatures, and Blur enables an immediate attack with a freshly blinked Abdel while replacing itself so you don't lose card equity.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Blur earns its keep — cheap cantrips that also grant haste are rare, and the combination is disproportionately strong in a format where individual card advantage matters and one extra attack can close a game. In Pauper it's legal and the one-card-draw clause keeps it competitive with other common haste enablers, though the two-mana cost is a real constraint in that format's tight mana economy. Legacy and Vintage have access to it but rarely need it — faster cantrips and more powerful haste effects exist at every price point, so Blur is a fringe consideration at best. It's locked out of Standard, Pioneer, and Modern entirely.

Key Combos

Combo lines featuring this card

1,235 decks
Preston, the VanisherFelidar GuardianBlur

Preston, the VanisherFelidar GuardianBlur

Infinite LTB; Infinite ETB; Infinite creature tokens; Infinite landfall triggers; Infinite blinking of permanents; Infinite mana lands you control that enter the battlefield untapped can produce; Exile all nonland permanents opponents control; Infinite mana lands you control can produce

View on Commander Spellbook ↗

Price Context

Current price

unknown tier

Pricing data for Blur isn't currently available, so check Scryfall or your preferred vendor for the latest number. Given that it's a common-rarity cantrip with a narrow but real combo ceiling, it typically sits in the bulk-to-low-value range and is worth picking up a copy whenever you see it cheaply.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.