Beamtown Beatstick

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
March of the Machine
Price
$0.57
EDHREC rank
#2556
Buy on TCGplayer
Beamtown Beatstick card art
Beamtown Beatstick gives a creature double strike and trample for three mana, but hands your opponent the equipped creature at the start of combat — that's the whole game with Slicer, Hired Muscle, who already forces that trade on your terms. In any deck built to donate threats rather than keep them, the Beatstick is a live card every single turn.

Best Commanders

Commanders with the highest synergy

01

Slicer, Hired Muscle

73.8% of decks · synergy 0.66

Slicer, Hired Muscle's ability already pushes itself to an opponent each combat, so equipping it with Beamtown Beatstick before it leaves means you're handing over a double-striking, trampling Slicer — a problem your opponent now has to solve on their own turn.

02
Alexios, Deimos of Kosmos

Alexios, Deimos of Kosmos

61.6% of decks · synergy 0.54

Alexios, Deimos of Kosmos cares about attacking with creatures your opponents control, and Beamtown Beatstick accelerates that gameplan by loading up a creature before it changes hands, letting Alexios harvest the triggers off a pumped-up attacker.

03
Knuckles the Echidna

Knuckles the Echidna

56.5% of decks · synergy 0.49

Knuckles the Echidna rewards attacking from unexpected angles, and Beamtown Beatstick's donate-on-combat trigger means the opponent receives a double-striking, trampling problem right when Knuckles wants pressure applied across the board.

04
Valduk, Keeper of the Flame

Valduk, Keeper of the Flame

42.6% of decks · synergy 0.35

Valduk, Keeper of the Flame generates tokens for each Equipment attached to him, so Beamtown Beatstick slots in as both an anthem and a token producer — equip it, make the token, and the give-away clause is nearly irrelevant when you're swinging with a fresh army.

05
Jolene, the Plunder Queen

Jolene, the Plunder Queen

28.0% of decks · synergy 0.27

Jolene, the Plunder Queen runs in political Treasure shells where attacking opponents directly is the plan, and Beamtown Beatstick greases that plan by making any donated attacker significantly more threatening — opponents hitting each other harder means more triggers and more Treasure for Jolene.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Beamtown Beatstick is actually built for — the donate-on-combat clause is a liability in one-on-one formats and a political engine in multiplayer, where you can choose which opponent absorbs the threat. In Pauper it's legal but competes in a format that rarely wants three-mana Equipment with strings attached. Modern, Pioneer, Legacy, and Vintage have no meaningful shell for it; the Equipment statline isn't efficient enough to overcome the drawback when you can't weaponize the give-away politically. Stick to Commander.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.57 bulk tier

At $0.57, Beamtown Beatstick sits squarely in bulk territory — pick it up without a second thought if it fits the deck. Bulk Equipment with narrow synergy profiles don't tend to climb, so there's no urgency and no premium to pay.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.