Asceticism
Enchantment
Creatures you control have hexproof.: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
- CMC
- 5
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Tales of Middle-earth Commander
- Price
- $3.73
- EDHREC rank
- #1291
Asceticism locks down your entire creature board — hexproof and a regeneration outlet on one enchantment — for five mana, which is the only real cost. At that rate, it's one of the most efficient blanket protection pieces in green, and Galadriel, Elven-Queen's token-heavy gameplan makes it nearly mandatory.
Best Commanders
Commanders with the highest synergy

Galadriel, Elven-Queen
Galadriel, Elven-Queen builds a wide board of Elf tokens that become win conditions, and Asceticism means a single Wrath or targeted removal spell can't dismantle the setup before she closes out the game.

Bello, Bard of the Brambles
Bello, Bard of the Brambles cares deeply about keeping Forests and Forest creatures alive through combat and removal, and Asceticism's hexproof plus regeneration makes the entire creature suite dramatically harder to answer.

Omnath, Locus of Mana
Omnath, Locus of Mana is the primary win condition in its own deck — it accumulates mana counters and grows massive — so Asceticism's hexproof ensures opponents can't simply kill Omnath before it attacks.

Wildsear, Scouring Maw
Wildsear, Scouring Maw attacks and mills, which means it needs to survive combat repeatedly; Asceticism's regeneration outlet keeps Wildsear on the battlefield through blocks and targeted removal that would otherwise end the plan.

Otrimi, the Ever-Playful
Otrimi, the Ever-Playful needs to connect with combat damage to return mutate creatures from the graveyard, and Asceticism's hexproof prevents opponents from picking Otrimi off before it gets an attack in.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Asceticism does its best work — five mana is affordable in a 40-life multiplayer game, and blanket hexproof shuts down the spot removal and theft effects that dominate the format. In Legacy and Vintage, the effect is real but five mana is a prohibitive ask against fast combo and permission-heavy environments, so it rarely sees competitive play there. Oathbreaker is a natural home for the same reasons as Commander: creature-based strategies want this kind of protection and can actually cast it. Asceticism is not legal in Pioneer, Standard, or Pauper, so the conversation in those formats is moot.
Key Combos
Combo lines featuring this card
Price Context
Current price
$3.73 cheap tier
At $3.73, Asceticism sits squarely in the cheap tier for an enchantment that provides this level of board protection. It's been reprinted enough to keep the price accessible, and demand from green creature commanders keeps it from dropping further — it's a stable pickup.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.