Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks

3-card combo · U

Verdict

No — this loop produces a soft lock, not a win, and requires reassembling every turn with four mana available.

Cards required
3
Cheapest stack total
$274.44
Color identity
U
Popularity
5,227 decks
Format
Commander
Buy required cards on TCGplayer

Emry, Lurker of the Loch recasts The One Ring from the graveyard after Krark-Clan Ironworks converts it to two colorless mana; the protection from everything clause resets on each of your turns, functionally preventing all damage dealt to you indefinitely. The shell is blue artifacts — Urza, Lord High Artificer, Breya, Etherium Shaper, or any Emry-adjacent list that already runs KCI and The One Ring for value.

Recipe

How it works

01

Prerequisites

Emry does not have summoning sickness.

02

Steps

  1. Activate Krark-Clan Ironworks by sacrificing The One Ring, adding {C}{C}.
  2. Activate Emry by tapping it, allowing you to cast The One Ring from your graveyard this turn.
  3. Cast The One Ring by paying {4}.
  4. The One Ring triggers, giving you protection from everything until your next turn.
  5. Repeat during each of your turns.

03

Result

Prevent all damage that would be dealt to you; You have protection from everything; Lock

Variations

Cheaper, tighter, alternate lines

The combo needs a win condition layered on top — infinite colorless from KCI pairs cleanly with Walking Ballista or Aetherflux Reservoir to actually close games. For a tighter lock, Possessed Portal or Stasis on top of the protection layer makes the soft lock closer to airtight, but that's a second axis entirely.

Commanders

Commanders running this combo

01

Iron Man, Titan of Innovation

8,075 decks · 40.3% inclusion

02

Noctis, Prince of Lucis

7,734 decks · 33.4% inclusion

Verified on Commander Spellbook · Combo ID emry-lurker-of-the-loch-krark-clan-ironworks-the-one-ring

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Updated . Data from Commander Spellbook, Scryfall, and EDHREC.