Cadaverous Bloom + Skullclamp + The Locust God
3-card combo · UBRG
Verdict
Yes — this 3-card loop converts a single X/1 into a near-infinite token and mana engine once all three permanents are in play.
- Cards required
- 3
- Cheapest stack total
- $6.07
- Color identity
- UBRG
- Popularity
- 6 decks
- Format
- Commander
Skullclamp kills any 1-toughness creature and replaces it with 2 cards; The Locust God answers those 2 draws by generating two 1/1 Insect tokens, both of which are themselves Skullclamp fodder. Cadaverous Bloom converts the hand cards being exiled into near-infinite black or green mana, funding whatever kill the deck runs. This is a natural fit for The Locust God as commander, where the engine pieces slot into a draw-heavy shell that already wants Skullclamp.
Recipe
How it works
01
Prerequisites
Either one card in hand or You control an X/1 creature.
02
Steps
- Equip an X/1 creature with Skullclamp to draws 2 cards.
- The Locust God creates 2 1/1 insect creature tokens with flying and haste.
- Exile a card from your hand to Cadaverous Bloom to add
or
.
- Repeat.
03
Result
Infinite card draw; Near-infinite black mana; Near-infinite death triggers; Near-infinite ETB; Near-infinite green mana; Near-infinite creature tokens with haste; Near-infinite LTB
Variations
Cheaper, tighter, alternate lines
Ashnod's Altar or Phyrexian Altar can replace Cadaverous Bloom as the mana engine if the exile cost is a liability, though both lose the black-or-green flexibility. The loop doesn't kill on its own — Goblin Bombardment, Impact Tremors, or Altar of the Brood closes it cleanly with the token flood.
Verified on Commander Spellbook · Combo ID cadaverous-bloom-skullclamp-the-locust-god
Updated . Data from Commander Spellbook, Scryfall, and EDHREC.









