Cadaverous Bloom + Skullclamp + The Locust God

3-card combo · UBRG

Verdict

Yes — this 3-card loop converts a single X/1 into a near-infinite token and mana engine once all three permanents are in play.

Cards required
3
Cheapest stack total
$6.07
Color identity
UBRG
Popularity
6 decks
Format
Commander
Buy required cards on TCGplayer

Skullclamp kills any 1-toughness creature and replaces it with 2 cards; The Locust God answers those 2 draws by generating two 1/1 Insect tokens, both of which are themselves Skullclamp fodder. Cadaverous Bloom converts the hand cards being exiled into near-infinite black or green mana, funding whatever kill the deck runs. This is a natural fit for The Locust God as commander, where the engine pieces slot into a draw-heavy shell that already wants Skullclamp.

Recipe

How it works

01

Prerequisites

Either one card in hand or You control an X/1 creature.

02

Steps

  1. Equip an X/1 creature with Skullclamp to draws 2 cards.
  2. The Locust God creates 2 1/1 insect creature tokens with flying and haste.
  3. Exile a card from your hand to Cadaverous Bloom to add {B}{B} or {G}{G}.
  4. Repeat.

03

Result

Infinite card draw; Near-infinite black mana; Near-infinite death triggers; Near-infinite ETB; Near-infinite green mana; Near-infinite creature tokens with haste; Near-infinite LTB

Variations

Cheaper, tighter, alternate lines

Ashnod's Altar or Phyrexian Altar can replace Cadaverous Bloom as the mana engine if the exile cost is a liability, though both lose the black-or-green flexibility. The loop doesn't kill on its own — Goblin Bombardment, Impact Tremors, or Altar of the Brood closes it cleanly with the token flood.

Verified on Commander Spellbook · Combo ID cadaverous-bloom-skullclamp-the-locust-god

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Updated . Data from Commander Spellbook, Scryfall, and EDHREC.