Wrecking Ball
Instant
Destroy target creature or land.
- CMC
- 4
- Mana cost
- Color identity
- BR
- Rarity
- common
- Set
- RNA Guild Kit
- Price
- $0.26
- EDHREC rank
- #19340
Wrecking Ball hits a creature or a land for four mana — two targets most removal spells ignore entirely. In a format full of problem lands, that flexibility is real, but four mana for a single-target sorcery-speed effect is a steep price in competitive pods.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Wrecking Ball earns its slot in Rakdos builds that specifically want land destruction as part of their game plan — think Zo-Zu the Punisher or Numot, the Devastator strategies bleeding into black-red. Pauper is where Wrecking Ball has seen the most competitive consideration, since common-legal land removal is rare and the flexibility genuinely matters at that card-quality ceiling. In Legacy, Modern, and Vintage, four-mana sorceries that answer one permanent don't make the cut — the formats move too fast and better options exist at every point on the curve. Stick to Pauper and Commander land-hate shells; everywhere else, it's outclassed.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.26 bulk tier
At $0.26, Wrecking Ball is pure bulk — pick it up as a throw-in and never think about it again. Demand is narrow enough that this price is stable; don't expect movement in either direction.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.