War Dance

Enchantment

At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Target creature gets +X/+X until end of turn, where X is the number of verse counters on this enchantment.

CMC
1
Mana cost
{G}
Color identity
G
Rarity
uncommon
Set
Urza's Saga
Price
$0.23
EDHREC rank
#27469
Buy on TCGplayer
War Dance card art
War Dance drops a stackable +1/+1 counter on a target creature at the beginning of each combat, turning any creature-heavy board into a snowballing threat over the course of a game. The cost is real — you need multiple creatures to justify the enchantment slot, and it does nothing the turn it resolves.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where War Dance lives, specifically in go-wide or counters-matter shells that can exploit the cumulative buff across multiple combat steps in a single turn cycle. The card is legal in Legacy and Vintage, but neither format has patience for a slow enchantment that requires board presence to generate value. Oathbreaker is a theoretical home, but the compressed game length undercuts the snowball plan. Stick to Commander, and specifically to commanders who either generate multiple combats or care about +1/+1 counters.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, War Dance is bulk — you're paying almost nothing for a niche enchantment that earns its slot only in specific counters or go-wide builds. Bulk rares stay bulk; don't expect movement unless a future commander makes the effect suddenly ubiquitous.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.