Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
uncommon
Set
Scars of Mirrodin
Price
$0.13
EDHREC rank
#27459
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Vigil for the Lost card art
Vigil for the Lost turns every creature death into life gain scaled to how many creatures you control, which means in a token-heavy or aristocrats shell the lifegain can swing your total by double digits in a single end step. The cost is three mana for a do-nothing enchantment that requires a board presence to matter — it's dead in an empty hand and dead on an empty board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only format where Vigil for the Lost earns a serious look, and even there it needs the right shell — aristocrats lists running Teysa Karlov, Wilhelt, the Rotcleaver, or similar commanders that generate and sacrifice creatures in volume. In Legacy and Vintage it is legal but entirely outclassed; no competitive deck wants a three-mana enchantment that gains life as its ceiling. Oathbreaker is similarly niche — playable in theory, but the smaller starting life total and faster games reduce the payoff. Outside of Commander token-sacrifice strategies, Vigil for the Lost sits on the shelf.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Vigil for the Lost is deep bulk — a penny-bin pickup that costs less than a sleeve. It holds no financial value to speak of, but that's irrelevant: if it fits your aristocrats list, the barrier to entry is essentially zero.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.