Undying Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
Salvat 2005
Price
EDHREC rank
#16849
Buy on TCGplayer
Undying Rage card art
Undying Rage turns a creature into a repeatable threat — it comes back from the graveyard with a +1/+1 counter each time it dies, snowballing pressure without costing you a card every combat. Commanders like Quintorius, Field Historian that care about spells leaving the graveyard get extra mileage, but even outside that niche the enchantment pulls real weight on any aggressive creature.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Undying Rage slots cleanly into Voltron and aggressive go-wide strategies — the recursion loop means targeted removal becomes much less of a tempo loss, and any commander that cares about die triggers or +1/+1 counters treats it as a high-value aura. Pauper is where Undying Rage sees its most competitive play, as the combination of built-in recursion and combat pressure is hard to replicate at common. Legacy and Vintage are legal but the card rarely shows up there — the speed of those formats means a three-mana enchantment that doesn't close games immediately has too high an opportunity cost.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Undying Rage isn't currently available, so check Scryfall or TCGPlayer for the live number. As a common-rarity card with niche applications, it typically sits well under a dollar and is worth picking up without much deliberation if the effect fits your build.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.