Traverse Eternity
Sorcery
Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Doctor Who
- Price
- —
- EDHREC rank
- #7848
Traverse Eternity puts an enormous amount of mana on the table the turn it resolves — the kind of effect that ends games when paired with a commander who can spend it immediately. The cost is real: you need a creature with a high power stat to make the mana worthwhile, and Eris, Roar of the Storm is practically the poster child for that requirement.
Best Commanders
Commanders with the highest synergy

Eris, Roar of the Storm
Eris, Roar of the Storm generates power fast and wants to dump that mana into spells on the same turn, making Traverse Eternity a near-automatic include — it converts Eris's board presence directly into the fuel needed to chain more spells and triggers.

The Pride of Hull Clade
The Pride of Hull Clade cares about creatures with high power, and Traverse Eternity scales directly off that same axis, turning a wide board of beefy creatures into a mana explosion that can push through a game-ending sequence in a single turn.

Leonardo da Vinci
Leonardo da Vinci builds toward large artifact creatures with significant power, and Traverse Eternity taps that power as a mana resource — giving da Vinci decks a way to convert their board development into the burst mana needed to deploy multiple constructs or payoffs in one shot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Traverse Eternity is a Commander card through and through — the effect is calibrated for a format where creatures get large, games go long, and a single explosive turn can close things out. In Legacy and Vintage it's technically legal but completely absent from competitive play; the formats are too fast and too threat-dense for a five-mana sorcery that does nothing unless you already have a significant board. Oathbreaker offers a smaller-scale version of the Commander experience where Traverse Eternity can occasionally show up in creature-heavy builds, but the card's real home is the 100-card singleton table where the right commander turns it into a game-deciding ramp spell.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Traverse Eternity isn't currently available, so check Scryfall or TCGPlayer for the latest figures before buying. Given its narrow but high-synergy home in Eris and similar creature-power decks, supply and demand tend to move together with those commanders' popularity.
Explore
Sources
Mentioned
- Eris, Roar of the Storm
- The Pride of Hull Clade
- Leonardo da Vinci
- Memnarch
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
