Tourach's Gate
Enchantment — Aura
Enchant land you control
Sacrifice a Thrull: Put three time counters on this Aura.
At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Fallen Empires
- Price
- $0.72
- EDHREC rank
- #29519
Tourach's Gate puts +2/+0 on every attacker at the cost of a Swamp per turn — a ceiling that ends games fast when your board is wide. The upkeep tax is real, but in a deck built around sacrifice or black token strategies, the land payment barely registers.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Tourach's Gate occupies a narrow but functional role in mono-black token or wide-aggro builds — the Swamp tax is manageable when your land base is already 30-plus basics, and the damage ceiling against three opponents is genuine. Legacy is the format where it has historical context, slotting into turbo-black strategies that could flood the board quickly, though the modern Legacy cardpool has long since outpaced it. Vintage and Oathbreaker are both legal but offer no meaningful home; the card simply isn't strong enough relative to what those formats allow.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.72 bulk tier
At $0.72, Tourach's Gate is deep bulk — the kind of card you pull from a box rather than order. It's unlikely to climb without a reprint-driven spike in interest for old-border black enchantments, so don't hold it for value; just run it if the archetype calls for it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.