Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
uncommon
Set
Rise of the Eldrazi
Price
$0.12
EDHREC rank
#26823
Buy on TCGplayer
Time of Heroes card art
Time of Heroes gives every legendary creature you control +2/+2 — a static buff that scales with how many commanders and legendary creatures your deck runs. Two mana is a negligible ask for an enchantment that can swing combat math across an entire board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Time of Heroes is a Commander card through and through — legendary matters is an archetype with real deck-building support, and a two-mana anthem that covers every legendary creature on your board is exactly the kind of low-cost engine those decks want. In Legacy and Vintage, there's no competitive shell running a +2/+2 anthem for legends; the format speed and the narrowness of the effect both work against it. Modern is the same story — the legendary synergy decks that do exist there are not trying to win via combat buffs. Commander is where this card earns its slot, and specifically in dedicated legendary-matters builds rather than as a generically good card.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Time of Heroes is deep bulk — easy to acquire as a throw-in or cheap pickup. The price is stable at the floor; it won't climb unless a future legendary-matters commander pushes the archetype into heavier demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.