Tightening Coils
Enchantment — Aura
Enchant creature
Enchanted creature gets -6/-0 and loses flying.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Jumpstart: Historic Horizons
- Price
- —
- EDHREC rank
- #25076
Tightening Coils shrinks a creature to a 0/1 and strips its flying and reach, effectively neutralizing most aerial threats for two mana at sorcery speed. It's a narrow aura that answers one problem permanently until it gets removed — fine in limited, too conditional for most constructed formats.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Tightening Coils occupies the bottom tier of removal — it doesn't kill the creature, leaves an enchantment on board for your opponent to exploit, and does nothing about abilities beyond evasion. Pauper is the one format where Tightening Coils earns a second look, since the card pool is shallow and a two-mana permanent answer to a flier can be relevant in slower games. In Modern, Pioneer, Legacy, and Vintage, it's strictly outclassed by actual removal that either kills or bounces the threat outright.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Tightening Coils isn't currently available, but as a common with no competitive demand, it routinely shows up in bulk bins for a few cents. There's no scenario where it appreciates in value — pick it up for pennies if you need it, and don't worry about stock.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.