Thrull Retainer
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice this Aura: Regenerate enchanted creature.
- CMC
- 1
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Masters Edition
- Price
- —
- EDHREC rank
- #20813
Thrull Retainer staples a regeneration shield onto any creature for a single black mana, keeping your most important pieces alive through combat and targeted removal. The effect is real, but at one mana to activate each time you need it, it competes with more permanent solutions and rarely justifies a deck slot outside dedicated Thrull synergy builds.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Thrull Retainer is fringe at best — regeneration is slow protection in a format where exile-based removal is everywhere, and spending mana each turn to keep one creature alive rarely scales. Legacy and Vintage are too fast and efficient for a one-mana enchantment that does nothing the turn it arrives. Pauper is the most plausible home, where creature protection matters more and the common card pool rewards any form of recursive durability. Across every legal format, Thrull Retainer demands a specific Thrull-tribal shell to be worth the slot.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't currently available for Thrull Retainer, which typically signals a bulk rare or uncommon with minimal secondary market demand. Unless you're building around Thrull synergies specifically, there's no urgency — copies should be easy and cheap to find whenever you need one.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.