The Ruinous Powers

Enchantment

At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.

CMC
4
Mana cost
{2}{B}{R}
Color identity
BR
Rarity
rare
Set
Warhammer 40,000 Commander
Price
EDHREC rank
#7546
Buy on TCGplayer
The Ruinous Powers card art
The Ruinous Powers puts a permanent from any library directly onto the battlefield — no mana cost paid, no waiting — which is the kind of effect that ends games. The five-mana ask is real, but Abaddon the Despoiler turns that cost into cascade triggers, and a free permanent is almost always worth the spell slot.

Best Commanders

Commanders with the highest synergy

01
Abaddon the Despoiler

Abaddon the Despoiler

45.0% of decks · synergy 0.43

Abaddon the Despoiler cascades off spells that have mana value equal to or less than the damage dealt to opponents, and The Ruinous Powers at five mana sits squarely in that cascade window while also fetching a free permanent to compound the advantage. It's the engine piece the deck is built to chain.

02
Don Andres, the Renegade

Don Andres, the Renegade

27.4% of decks · synergy 0.25

Don Andres, the Renegade rewards playing spells from outside your hand and stealing value from opponents, making The Ruinous Powers a natural fit — pulling a permanent directly from any library aligns with the deck's philosophy of taking what it wants from anywhere on the table.

03
Laughing Jasper Flint

Laughing Jasper Flint

18.7% of decks · synergy 0.17

Laughing Jasper Flint wants high-impact instants and sorceries to generate bounty counters and fuel advantage, and The Ruinous Powers delivers a payoff powerful enough to justify its slot in that spell-forward gameplan.

04
Nathan Drake, Treasure Hunter

Nathan Drake, Treasure Hunter

15.3% of decks · synergy 0.13

Nathan Drake, Treasure Hunter builds around acquiring permanents and generating Treasure, and The Ruinous Powers plugs directly into that by putting any permanent from any library onto the battlefield — the definition of acquisition.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where The Ruinous Powers belongs — three opponents means three libraries to raid, and the ability to pull any permanent without paying its mana cost is maximally abusive in a singleton format full of expensive haymakers. Legacy and Vintage allow it, but a five-mana sorcery that doesn't interact with the graveyard or generate instant-speed value has no realistic home in either format's tempo-obsessed landscape. Oathbreaker is a reasonable second stage: signature spell slots are restricted, but a one-shot game-ending tutor is exactly what that format wants from its spell investment.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for The Ruinous Powers isn't available at the moment — check Scryfall or TCGPlayer for current market listings. Given the synergy density with Abaddon the Despoiler decks and 40%+ inclusion in that archetype, demand isn't going away.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.