The Aesir Escape Valhalla

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return this Saga and the exiled card to their owner's hand.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
uncommon
Set
Assassin's Creed
Price
$0.33
EDHREC rank
#6325
Buy on TCGplayer
The Aesir Escape Valhalla card art
The Aesir Escape Valhalla puts three 4/4 flying Aesir tokens onto the battlefield — that's twelve power in the air for seven mana, with an exile-five-cards-from-graveyard rider that replaces itself with a fresh copy of the saga. The cost is steep, but any deck that can cheat it into play or abuse the graveyard recursion gets serious mileage out of an enchantment that never fully goes away.

Best Commanders

Commanders with the highest synergy

01
Sigurd, Jarl of Ravensthorpe

Sigurd, Jarl of Ravensthorpe

77.7% of decks · synergy 0.76

Sigurd, Jarl of Ravensthorpe appears alongside The Aesir Escape Valhalla in over 77% of his decks because the saga is exactly what his Norse-tribal engine wants — three 4/4 Aesir tokens that trigger Sigurd's attack synergies while the saga's self-replacing finale keeps the pressure continuous.

02
Narci, Fable Singer

Narci, Fable Singer

38.8% of decks · synergy 0.38

Narci, Fable Singer scores lore counters off every chapter, so The Aesir Escape Valhalla's three-chapter structure is three free triggers — and the final chapter's exile-and-recur loop means Narci keeps accumulating counters as long as the saga keeps coming back.

03
Tom Bombadil

Tom Bombadil

22.9% of decks · synergy 0.22

Tom Bombadil tutors a saga directly onto the battlefield whenever another saga's final chapter resolves, which turns The Aesir Escape Valhalla's self-replacing chapter III into a perpetual engine that keeps feeding Bombadil's draw trigger.

04
Garnet, Princess of Alexandria

Garnet, Princess of Alexandria

22.3% of decks · synergy 0.22

Garnet, Princess of Alexandria cares about enchantments entering and high-value permanents, and The Aesir Escape Valhalla checks both boxes — it enters as an enchantment and immediately starts generating token bodies that support wide-board strategies Garnet wants to reward.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the natural home for The Aesir Escape Valhalla — the singleton format rewards high-ceiling, self-recurring enchantments, and multiplayer tables give you enough turns to reach chapter III repeatedly. In Legacy and Vintage it's legal but competes in a context where seven mana buys you something more immediately decisive; the saga's token output doesn't close games fast enough for those formats without dedicated support. Oathbreaker is a reasonable fit if the planeswalker and signature spell slot synergize with the Aesir subtype or token production. Pioneer, Standard, and Pauper don't have access to the card at all.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.33 bulk tier

At $0.33, The Aesir Escape Valhalla is bulk — easy to pick up and easy to throw in any saga or Norse-tribal build without budget math. Bulk rares with narrow tribal ties tend to stay cheap, so don't expect movement unless Sigurd-adjacent support shows up in a future set.

Explore

Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.