Temporal Trespass

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass.

CMC
11
Mana cost
{8}{U}{U}{U}
Color identity
U
Rarity
mythic
Set
Pioneer Masters
Price
EDHREC rank
#2979
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Temporal Trespass card art
Temporal Trespass gives you a full extra turn — untap, draw, attack, the works — and the delve cost means a graveyard-heavy deck is casting this for two or three mana. Yuriko, the Tiger's Shadow flips it off the top for 11 damage before the turn even starts, and Panoptic Mirror imprinting it turns a repeatable trigger into a game-ending loop.

Best Commanders

Commanders with the highest synergy

01
Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow

59.8% of decks · synergy 0.54

Yuriko, the Tiger's Shadow runs Temporal Trespass for two reasons: an 11-point life-loss trigger when it flips, and a delve cost that makes it castable on the extra turn it generates. At roughly 60% inclusion, it's close to a staple in the archetype.

02
Narset, Enlightened Master

Narset, Enlightened Master

33.2% of decks · synergy 0.32

Narset, Enlightened Master hits Temporal Trespass for free off an attack trigger, dodging the mana cost entirely — delve is irrelevant when you're not paying for it. That free extra turn chains directly into another Narset attack.

03
Sakashima of a Thousand FacesVial Smasher the Fierce

Sakashima of a Thousand Faces // Vial Smasher the Fierce

29.3% of decks · synergy 0.29

Vial Smasher the Fierce deals damage equal to the converted mana cost of the first spell you cast each turn, and Temporal Trespass has a printed CMC of 11 — that's a single-spell kill shot against most opponents. Sakashima of a Thousand Faces // Vial Smasher the Fierce uses it as a damage spike disguised as a time walk.

04
Quandrix, the Proof

Quandrix, the Proof

23.6% of decks · synergy 0.23

Quandrix, the Proof rewards casting high-CMC spells and filling the graveyard, two things Temporal Trespass does simultaneously. The extra turn lets Quandrix untap and apply whatever value the spell just generated.

05
Edric, Spymaster of Trest

Edric, Spymaster of Trest

18.7% of decks · synergy 0.18

Edric, Spymaster of Trest builds wide boards of small evasive creatures that fill the graveyard and draw cards — exactly the setup that makes Temporal Trespass cheap to delve out. An extra attack step with an Edric board often ends the game on the spot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Temporal Trespass is a delve-fueled time walk that costs two or three mana in any deck that dumps cards to the graveyard — at that rate it's among the most mana-efficient extra-turn spells available. In Legacy and Vintage, the competition from Time Walk itself and other broken blue spells makes Temporal Trespass a fringe consideration, though graveyard-heavy shells can still exploit the cost reduction. Modern and Pioneer lack the raw broken-ness of older formats, so Temporal Trespass can slot into self-mill or delve strategies where paying three or four mana for an extra turn is genuinely strong. Across every constructed format where it's legal, the ceiling is determined by how fast you can load the graveyard — slow starts mean you're casting this for full price and losing badly.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Temporal Trespass isn't currently available in this context, so check Scryfall or TCGPlayer for the latest figures before buying. Given the card's presence in graveyard and extra-turn strategies across multiple formats, demand is real — verify current stock and price before assuming it's a budget pickup.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.