Telekinetic Sliver

Creature — Sliver

All Slivers have "{T}: Tap target permanent."

CMC
4
Mana cost
{2}{U}{U}
Color identity
U
Rarity
rare
Set
Secret Lair Drop
Price
EDHREC rank
#14353
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Telekinetic Sliver card art
Telekinetic Sliver turns every Sliver you control into a tap outlet, which in a tribal deck that goes wide means locking down blockers, stalling combats, or feeding tap-synergy engines at will. The four-mana cost is the only real friction — everything else about this card scales with your board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Telekinetic Sliver actually lives — Sliver tribal is almost exclusively an EDH archetype, and a five-color Sliver commander like The First Sliver or Sliver Overlord turns this into a board-wide tap engine that can neutralize threats or enable untap loops. In Legacy and Vintage, Sliver decks exist on the fringe but lean on faster, cheaper threats; a four-mana do-nothing-on-entry Sliver rarely makes that cut. Modern is technically legal but the same problem applies — the format moves too fast for a tap-effect creature at this cost. Telekinetic Sliver is a Commander card wearing cross-format legality.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available for Telekinetic Sliver right now, so check Scryfall or TCGPlayer for current buylist and market values. As a niche tribal piece with a narrow home, it tends to sit cheap — worth picking up if you're building Slivers and see it under a dollar.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.