Taste for Mayhem

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
Ravnica Remastered
Price
$0.11
EDHREC rank
#20017
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Taste for Mayhem card art
Taste for Mayhem pumps a creature by +3/+0 until end of turn for one red mana — pure, cheap aggression with no strings attached. It's a straightforward combat trick that earns its slot only in decks that win through creature damage and need to push through the last few points fast.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Taste for Mayhem is too narrow — one-shot pump on a single creature rarely changes the board state enough to matter at a four-player table, and the card disadvantage stings when games go long. Pauper is its best home, where cheap red pump spells that close races are actually viable and the common restriction keeps the card pool honest. In Legacy, Modern, or Vintage it's simply outclassed by instants that either cantrip or hit harder for the same mana. Taste for Mayhem is a Pauper card first and a Commander afterthought at best.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Taste for Mayhem sits firmly in bulk territory — you're paying for cardboard and shipping, not the effect. There's no pressure to buy in; copies will stay cheap as long as the card sees no breakout competitive use, which the text doesn't suggest is coming.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.