Taste for Mayhem
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Ravnica Remastered
- Price
- $0.11
- EDHREC rank
- #20017
Taste for Mayhem pumps a creature by +3/+0 until end of turn for one red mana — pure, cheap aggression with no strings attached. It's a straightforward combat trick that earns its slot only in decks that win through creature damage and need to push through the last few points fast.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Taste for Mayhem is too narrow — one-shot pump on a single creature rarely changes the board state enough to matter at a four-player table, and the card disadvantage stings when games go long. Pauper is its best home, where cheap red pump spells that close races are actually viable and the common restriction keeps the card pool honest. In Legacy, Modern, or Vintage it's simply outclassed by instants that either cantrip or hit harder for the same mana. Taste for Mayhem is a Pauper card first and a Commander afterthought at best.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.11 bulk tier
At $0.11, Taste for Mayhem sits firmly in bulk territory — you're paying for cardboard and shipping, not the effect. There's no pressure to buy in; copies will stay cheap as long as the card sees no breakout competitive use, which the text doesn't suggest is coming.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.