Surge to Victory

Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

CMC
6
Mana cost
{4}{R}{R}
Color identity
R
Rarity
rare
Set
Magic Online Promos
Price
EDHREC rank
#5683
Buy on TCGplayer
Surge to Victory card art
Surge to Victory is a seven-mana sorcery that copies a spell and grants your attacking creatures double strike — the combination ends games on the spot. The cost is steep, but Savage Beating comparisons are fair: this does more, and Rootha, Mastering the Moment can copy it for free before it even resolves.

Best Commanders

Commanders with the highest synergy

01
Rootha, Mastering the Moment

Rootha, Mastering the Moment

85.2% of decks · synergy 0.81

Rootha, Mastering the Moment copies instants and sorceries by bouncing herself, so Surge to Victory effectively doubles twice — one copy from Rootha, one built into the card — while the double strike clause turns every attacker into a two-hit kill. It's in 85% of Rootha decks for a reason.

02
Ovika, Enigma Goliath

Ovika, Enigma Goliath

38.0% of decks · synergy 0.34

Ovika, Enigma Goliath generates a token for each non-creature spell cast, so Surge to Victory's copy clause floods the board right before swinging with double strike. The token army it just created becomes the double-strike army in the same turn.

03
Lorehold, the Historian

Lorehold, the Historian

19.6% of decks · synergy 0.18

Lorehold, the Historian runs an Izzet spells-matter gameplan where copying a big sorcery is already strong, and Surge to Victory's combat-phase payoff lets that spell investment translate directly into lethal damage.

04
Eris, Roar of the Storm

Eris, Roar of the Storm

20.2% of decks · synergy 0.16

Eris, Roar of the Storm puts a lot of power on board through spellcasting triggers, and Surge to Victory's double-strike grant turns that wide board into an alpha strike that opponents can't math their way out of.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Surge to Victory is legal in Commander, Legacy, Vintage, and Oathbreaker, but Commander is the only format where it sees meaningful play. In Legacy and Vintage, seven mana is a non-starter against countermagic-dense, faster-closing environments where the game is rarely decided in a combat step this late. Oathbreaker can support it in the right spellslinger shell, but the smaller starting life totals and tighter deck constraints make it harder to set up. Commander is where Surge to Victory belongs — multiplayer life totals, spell-copy commanders, and slower goldfish speeds give it exactly the runway it needs.

Key Combos

Combo lines featuring this card

2,359 decks
Surge to VictorySavage Beating

Surge to VictorySavage Beating

Infinite combat damage; Infinite combat phases; Infinite magecraft triggers; Infinite mana creatures you control can produce; Infinite storm count; Infinite untap of creatures you control

View on Commander Spellbook ↗

Price Context

Current price

unknown tier

Pricing data isn't available in the current feed for Surge to Victory, so check Scryfall or TCGPlayer for a live number. Given its niche but high-synergy role in Rootha and Ovika builds, it likely sits in the range you'd expect for a splashy rare with a defined home — not a casual bulk rare, not a staple.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.