Summon: Titan
Enchantment Creature — Saga Giant
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
- CMC
- 5
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Final Fantasy
- Price
- $5.22
- EDHREC rank
- #2281
Summon: Titan lands a massive body on the battlefield for a cost that would embarrass most comparable spells — the immediate board presence is the point, not a side effect. In any deck built around Yuna, Hope of Spira, it's close to mandatory.
Best Commanders
Commanders with the highest synergy

Yuna, Hope of Spira
Yuna, Hope of Spira's entire engine revolves around summoning and recurring powerful creatures, and Summon: Titan feeds that loop from the moment it resolves — 82% of Yuna decks run it for good reason.
Terra, Magical Adept
Terra, Magical Adept cares about big spell payoffs and reusable power, and Summon: Titan provides exactly the kind of high-impact threat that triggers her best effects.

Garnet, Princess of Alexandria
Garnet, Princess of Alexandria leans on summoning synergies across the board, and Summon: Titan is one of the strongest individual summon effects available at her power level.

Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe benefits from stacking large creatures and pressing combat advantage, and Summon: Titan delivers a threat that demands an immediate answer.

Sin, Spira's Punishment
Sin, Spira's Punishment rewards building around imposing permanents and punishing opponents for not interacting, and Summon: Titan fits cleanly into that pressure strategy.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Summon: Titan is legal across every major format except Pauper, but Commander is where it earns its slot — 100-card singleton dilutes redundancy, so a card that does this much on its own carries real weight. In competitive 1v1 formats like Legacy and Vintage, the rate isn't fast enough to compete with the format's best threats, and it won't see play there. Pioneer and Modern are closer calls, but the card's ceiling is in multiplayer, where a single large threat can shift a board state against three opponents simultaneously. Oathbreaker is a legitimate home if the commander enables the summon synergy — otherwise it's still a passable top-end option.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
If Summon: Titan is out of reach, most of what it does — dropping a large, immediately relevant body — can be approximated by Rampaging Baloths or Titanoth Rex at a fraction of the cost, though neither carries the summoning-specific synergy that makes the original worth running in themed decks. The trade-off is real: you get the size but lose the deck identity trigger, which matters a lot in Yuna, Hope of Spira builds where that text line is the whole reason the card exists.
Price Context
Current price
$5.22 mid tier
At $5.22, Summon: Titan sits in the mid tier — not a throwaway pickup, but not a card that requires budgeting around. Given its 82% inclusion rate in the most synergistic commander deck, the price is justified and unlikely to soften as long as those decks remain popular.
Explore
Sources
Mentioned
- Yuna, Hope of Spira
- Terra, Magical Adept
- Garnet, Princess of Alexandria
- Sigurd, Jarl of Ravensthorpe
- Sin, Spira's Punishment
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.