Still Life

Enchantment

{G}{G}: This enchantment becomes a 4/3 Centaur creature in addition to its other types until end of turn.

CMC
3
Mana cost
{1}{G}{G}
Color identity
G
Rarity
uncommon
Set
Odyssey
Price
$0.09
EDHREC rank
#30742
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Still Life card art
Still Life is a two-mana enchantment that can pay four to become a 4/3 creature until end of turn — on-board pressure you can activate whenever combat demands it. The activation cost is steep enough that you'll rarely want to do it more than once per turn cycle, but the card earns its slot as a permanent that pulls double duty.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Still Life is legal in Commander, Legacy, Vintage, and Oathbreaker, and that's effectively the full list of venues where it sees any play. In Commander, the appeal is niche — enchantress builds that want bodies and enchantment synergies simultaneously are the only realistic home, and even there the activation cost competes poorly with more efficient threats. Legacy and Vintage have the card pool to do far more explosive things for two mana, so Still Life doesn't register competitively in either format. It's a Commander curiosity at best, and a narrow one.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Still Life is deep bulk — the kind of card you pull from a box rather than order individually. There's no meaningful price floor to speak of, and nothing in its demand profile suggests that changes.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.