Steam Vines

Enchantment — Aura

Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.

CMC
3
Mana cost
{1}{R}{R}
Color identity
R
Rarity
uncommon
Set
Odyssey
Price
$0.18
EDHREC rank
#26096
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Steam Vines card art
Steam Vines is a repeating enchantment-destruction engine that bounces itself to your hand whenever the permanent it enchants leaves play, letting you redeploy it immediately rather than going to the graveyard. Three mana on the first cast is reasonable, but the real cost is the tap-land effect on whatever you enchant — you're trading tempo on your own permanent for a reusable answer.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Steam Vines fills a niche role in Aura-matters and enchantress decks that want repeatable enchantment triggers — every time it bounces back, it's a fresh cast. Legacy and Vintage are the only other formats where it's legal, and neither has any reason to run it; dedicated enchantment removal in those formats is faster and more efficient. Steam Vines is almost exclusively a Commander card, and even there it competes with enchantments that don't impose a drawback on your own board.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.18 bulk tier

At $0.18, Steam Vines is deep bulk — easy to pick up as a throw-in trade or a cheap online order filler. Bulk enchantments with narrow applications don't tend to spike, so don't expect movement unless a future commander makes repeatable enchantment bouncing a genuine engine.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.