Staff of Nin

Artifact

At the beginning of your upkeep, draw a card.
{T}: This artifact deals 1 damage to any target.

CMC
6
Mana cost
{6}
Color identity
C
Rarity
rare
Set
Commander 2017
Price
$0.85
EDHREC rank
#5539
Buy on TCGplayer
Staff of Nin card art
Staff of Nin draws you a card every turn and doubles as a repeatable ping — two distinct forms of value stapled to one artifact for six mana. The cost is real: six is a lot to ask before you see a single card, and it does nothing the turn it lands, which makes it a liability in faster metas but a workhorse in grindy ones.

Best Commanders

Commanders with the highest synergy

01
Belbe, Corrupted Observer

Belbe, Corrupted Observer

34.2% of decks · synergy 0.34

Belbe, Corrupted Observer cares about dealing damage to opponents before your end step, and Staff of Nin's one-damage ping is a zero-setup way to trigger her mana ability on demand — no attacks required. A 34% inclusion rate across Belbe decks reflects exactly how reliable that synergy is.

02
Sydri, Galvanic Genius

Sydri, Galvanic Genius

31.3% of decks · synergy 0.31

Sydri, Galvanic Genius can animate Staff of Nin into a creature, and at six mana the Staff enters as a 6/6 with lifelink and deathtouch — an immediate clock that also draws cards. It's one of the cleaner payoffs for Sydri's ability because the activated artifact is already doing work before it becomes a threat.

03
Horobi, Death's Wail

Horobi, Death's Wail

24.6% of decks · synergy 0.24

Horobi, Death's Wail turns any targeted ability into a destroy effect, which makes Staff of Nin's ping — a targeted one-damage ability — unconditional removal for any creature on the board. At six mana the Staff is essentially a slow but repeatable Murder factory in that deck.

04

Rona, Herald of Invasion

17.7% of decks · synergy 0.17

Rona, Herald of Invasion wants legendary artifacts to loot through her untap trigger, and Staff of Nin is a legendary artifact that also refills your hand on its own. Running both means you're drawing two cards a turn if Rona is live, which accelerates the combo-assembly speed that Rona decks depend on.

05
Karn, Legacy Reforged

Karn, Legacy Reforged

16.6% of decks · synergy 0.10

Karn, Legacy Reforged generates mana equal to the highest mana value among your artifacts, so a six-mana artifact like Staff of Nin raises his floor while the card-draw keeps you finding more colorless pieces. In a deck already dense with high-value artifacts, Staff of Nin earns its slot by providing sustained hand advantage rather than just sitting as a mana anchor.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Staff of Nin actually belongs — longer games give it time to generate the two or three cards that justify the six-mana entry fee, and the ping matters more when you need incremental reach against players who aren't attacking you. In Legacy and Vintage it's theoretically legal but completely unplayable; those formats close out games before the Staff ever untaps, and there are strictly better draw engines at every price point. Modern has outgrown it for the same reason: six mana is a near-endgame investment, and you'd rather just run Outpost Siege or another effect that generates immediate value. Oathbreaker is the one non-Commander format where Staff of Nin could see niche play in a controlling shell that reaches the late game, but even there it competes with cheaper options.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.85 bulk tier

At $0.85, Staff of Nin is bulk — you're not paying a premium for anything here, and picking one up is a rounding error on any deck budget. Bulk rares at this price floor tend to stay flat; it's not a card that spikes, but it also doesn't have far to fall.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.