Spare Dagger

Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

CMC
1
Mana cost
{1}
Color identity
C
Rarity
common
Set
Adventures in the Forgotten Realms
Price
$0.11
EDHREC rank
#21263
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Spare Dagger card art
Spare Dagger is a one-mana artifact that equips for two and grants +1/+0 — a stat line so unimpressive that the card earns no slot on equipment merit alone. The only reason to run it is in a dedicated Equipment-matters shell or as a sacrifice fodder piece, and even there, better options almost always exist.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Spare Dagger is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legality doesn't translate to playability. In Commander, the only homes are hyper-focused Equipment strategies that need a low-cost artifact body on the board — think Syr Gwyn, Hero of Ashvale or Bruenor Battlehammer shells that care about the Equipment subtype itself, not the stats it provides. In Pauper, the format's aggressive equipment lists already have cleaner one-mana options. Everywhere else, Spare Dagger simply doesn't make the cut.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Spare Dagger is deep bulk — you're paying for cardboard, not power. That price is stable by definition: there's no demand pressure to push it up, and it's too cheap to fall further.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.