Soul of the Harvest

Creature — Elemental

Trample
Whenever another nontoken creature you control enters, you may draw a card.

CMC
6
Mana cost
{4}{G}{G}
Color identity
G
Rarity
rare
Set
Welcome Deck 2016
Price
$1.57
EDHREC rank
#1575
Buy on TCGplayer
Soul of the Harvest card art
Soul of the Harvest turns every creature you play into a free card draw, and at six mana it lands early enough in green to matter. The cost is real — six mana is a commitment — but Tangleroot loops and Nikya of the Old Ways mana doubling make that price tag nearly irrelevant in the shells that want it.

Best Commanders

Commanders with the highest synergy

01
Nikya of the Old Ways

Nikya of the Old Ways

75.6% of decks · synergy 0.70

Nikya of the Old Ways locks out noncreature spells, so Soul of the Harvest is one of the primary ways to refuel — every creature you cast replaces itself, and Nikya's mana doubling means you're casting two or three creatures per turn anyway.

02
Alena, Kessig TrapperGilanra, Caller of Wirewood

Alena, Kessig Trapper // Gilanra, Caller of Wirewood

71.5% of decks · synergy 0.66

Gilanra's half cantrips on casting big creatures, and Alena's combat mana gets converted into more large creatures — Soul of the Harvest chains those draws into a self-sustaining loop that keeps the hand full through the mid-game.

03
Radha, Heir to Keld

Radha, Heir to Keld

58.5% of decks · synergy 0.53

Radha, Heir to Keld generates combat mana that wants to be spent on creatures, and Soul of the Harvest converts each of those creatures into another card, compounding the mana advantage into card advantage simultaneously.

04
Ruric Thar, the Unbowed

Ruric Thar, the Unbowed

47.6% of decks · synergy 0.42

Ruric Thar, the Unbowed punishes opponents for casting noncreature spells, and Soul of the Harvest fits the all-creatures philosophy cleanly — it's a six-mana creature that replaces itself every time you deploy another threat.

05
Kona, Rescue Beastie

Kona, Rescue Beastie

51.4% of decks · synergy 0.41

Kona, Rescue Beastie cares about casting and cheating large creatures into play, and Soul of the Harvest draws a card for each one regardless of how it arrived — it's reliable card-advantage insurance in a deck built around big bodies.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Soul of the Harvest earns its reputation — green creature decks churn through enough bodies per turn that it routinely draws two or three cards the turn after it resolves, and it's immune to the most common draw-hate since it triggers on casting rather than drawing directly. In competitive Legacy and Vintage it doesn't see play; six mana is too slow when the game ends on turn one or two. Modern and Pioneer have access to faster, cheaper draw engines, so Soul of the Harvest only appears in casual creature-storm shells looking to go long. Oathbreaker mirrors the Commander experience closely enough that the same green stompy strategies that want it there will want it here too.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.57 cheap tier

At $1.57, Soul of the Harvest sits in the sweet spot where it's cheap enough to slot into any budget build without a second thought. That price is unlikely to climb given multiple reprints, but it doesn't need to — you're buying it for the effect, not the trajectory.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.